Peter Mackay - Engineer
Peter has been in the software industry since 2000, starting with LightWave and Maya plug-ins, then working at VIS on audio programming for Brave, audio, networking and general programming for I-Race (the horse racing game for interactive television) and on the scripting language, physics and camera for State of Emergency 2.
Before coming to Ruffian Games, Peter worked at Black Company Studios, on in-house cross-platform technology, Clever Kids for PC and Nintendo DS and some unannounced Nintendo DS and Wii projects.
In his spare time, Peter has ported id Software’s Quake and indie favourite Cave Story to several platforms.
