Mike Enoch - Code Lead
Mike has been programming in the games industry since 1997, starting out with Visual Sciences, then moving on to Second Skin Media, Argonaut Games, and Realtime Worlds.
His experience covers a variety of projects, including racing titles, action games, first person shooters, and most recently Crackdown on Xbox 360.
During Crackdown Mike was a Technical Lead in charge of the gameplay and AI teams. He also worked briefly on an unannounced project with Realtime, before leaving at the end of 2008 to join Ruffian Games
