Articles

Here you find any Ruffian written articles. There's not many now but we're sure that'll change over time.

Obsessive Compulsive Designer?

This month Billy tells us why he’s nuts. In a really good way. But still nuts.

What's The Story

We all love a good yarn and this month Billy discusses the place that storytelling has to play in games

Ground Control

Here Ruffian Creative Director Billy Thomson gives an overview of what he feels are the important and often overlooked factors for player control, one of the most important aspects of gameplay.